Entries in editorial (2)

Wednesday
23Sep2009

Port Conundrums & Nostalgia Pangs

 

 

When the most publicized of events are right around the corner, no game publisher is can keep anything under wraps. The managerial decision to leave supposedly confidential information accessible to the public is no doubt well known at this point; we'll leave the actual reveal be in favor of exploring the nested potential of our gone-too-soon friend's yesteryear lineup.

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Wednesday
16Sep2009

Failure to Launch: WET

 

The year is 2009.  Gaming has changed.  It is now possible to deliver experiences to an audience by way of futuristic digital couriers and marketplaces. This has totally changed the 'scape of video games as it is again possible to sell quirkier, more obtusely designed products. Those who wish for olden design or those looking for something more divergent keep a keen eye on the various digital services. Meanwhile, retail has become an arena for burly men selling their wares.

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